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#Gamedevelopment Reel by @justinbieshaar - Last one is probably my personal favorite 🙌😉

"Knowledge is a treasure, but practice is the key to it."
- Lao Tzu 

Game development is not easy, bu
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@justinbieshaar
Last one is probably my personal favorite 🙌😉 “Knowledge is a treasure, but practice is the key to it.” — Lao Tzu Game development is not easy, but with great creators like these it makes it much easier. And that's also why I love this industry so much. Looking back at my own journey, it were creators like these who helped me an awful lot! Especially creators like ThinMatrix, The Cherno, Sebastian Lague, Games from Scratch and many more (unfortunately some not being active anymore..). It's because of these people, sharing their knowledge for free, making many journeys possible. So, they deserve all the credit and appraisal. 😇 It's also because of these people I am doing what I do for years as well. Trying to share my enthusiasm for programming and making games. Sharing my journey. And hopefully helping some of you. And I am very much looking forward to continue doing so in the next year to come. 🙌 Stay tuned! 🤩 If the video was too fast for some of you, here the complete list of creators I shared in this video: ThinMatrix - Javidx9 - Sebastian Lague - Thomas Brush - Sunny Valley Studios - Smart Poly - Freya Holmer - Acerola - Pezzza's work - Zyger - Speed Tutor - Aarimous - Gamedev tv - Code Monkey - Unreal University - The Cherno And there are many more amazing creators. So feel free to share your favorites in the comments for others to know! 😇🙌 - - - - - - - - Besides that, I also like to share that these creators are true knowledge treasures, but practising yourself is what matters the most. Keep creating and try to make things on your own as well. That's the best way to get out of tutorial hell. 🫶 Happy coding everyone! 👨‍💻 Follow me for more programming and game development content! 👨‍💻🎮 ~@justinbieshaar . . 🏷️ #gamedev #gamedevelopment #gamesindustry #programming #indiegamedev
#Gamedevelopment Reel by @bezdiga.dev - Devlog 4:
Clean code doesn't always equal good movement. 🛠️ In game development, there is a massive gap between a system that works and one that actu
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@bezdiga.dev
Devlog 4: Clean code doesn’t always equal good movement. 🛠️ In game development, there is a massive gap between a system that works and one that actually feels right (Game Feel). Even if your Character Controller script in Unity is perfectly structured in C#, the movement can still feel stiff. For my project, Sawmill Simulator, I’m focusing on these three pillars of polish to increase player retention: Input Smoothing for more natural responsiveness. Acceleration and Deceleration to give the character physical weight. Soft Camera Motion to prevent jarring movements and maintain immersion. Getting this "feel" right is what separates a functional indie game from a great one. Are you focusing on the code logic or the player's feel first? Drop a comment below! 👇 #devlog #indiedev #gamedev #unity3d
#Gamedevelopment Reel by @aieedu - Which one are you?

🎨 3D Artist
🎬 Animator
💻 Programmer
🎮 Game Designer

At AIE, you don't just talk about making games - you choose your path and
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@aieedu
Which one are you? 🎨 3D Artist 🎬 Animator 💻 Programmer 🎮 Game Designer At AIE, you don’t just talk about making games — you choose your path and build it. Our Bachelor of Game Development is open now. Drop your major in the comments 👇 #GameDevelopment #GameArt #GameDesign #GameProgramming
#Gamedevelopment Reel by @99xtech - Minecraft was originally created by Markus "Notch" Persson, a solo game developer, as a weekend hobby project.

In 2009, he coded Minecraft from scrat
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@99xtech
Minecraft was originally created by Markus “Notch” Persson, a solo game developer, as a weekend hobby project. In 2009, he coded Minecraft from scratch, designing the block-based world, survival gameplay, crafting system, and core mechanics entirely on his own. He released early versions to players and continuously improved the game through constant iteration without a studio, funding, or a development team. What began as a solo indie game project later attracted millions of players, leading to the formation of a team and eventually becoming the best-selling video game of all time. This is one of the most iconic stories in game development, programming, and software engineering history. #minecraft #gamedev #programming #indiedev #coding
#Gamedevelopment Reel by @sonderingemily - Celebrating the most influential women in gaming and game development. Featuring Roberta Williams (Sierra On-Line, King's Quest), Amy Hennig (Uncharte
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@sonderingemily
Celebrating the most influential women in gaming and game development. Featuring Roberta Williams (Sierra On-Line, King's Quest), Amy Hennig (Uncharted), Kim Swift (Portal, Left 4 Dead), Rieko Kodama (Sega, Phantasy Star, 7th Dragon, Skies of Arcadia), and Kellee Santiago (@thatgamecompany). #Womeningaming #gamergirl #girlboss #gamedev inspo: @projectshe.ngo
#Gamedevelopment Reel by @coding.ninjas (verified account) - Most people will mess up the last one!
Can you get it right? 👀

#GameDevelopment
#valorant
#TechGames
#GameEngines
#programminglanguages 

[Game Deve
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@coding.ninjas
Most people will mess up the last one! Can you get it right? 👀 #GameDevelopment #valorant #TechGames #GameEngines #programminglanguages [Game Development, Programming Languages, game engines, GTA V coding, Valorant development, Roblox programming, Free Fire tech, C++ gaming, Coding Ninjas, Tech Games]
#Gamedevelopment Reel by @techlegendshq - Sometimes the most interesting answers are the quick ones.

In this 2020 interview, Valve CEO Gabe Newell was asked a simple question: Xbox or PlaySta
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@techlegendshq
Sometimes the most interesting answers are the quick ones. In this 2020 interview, Valve CEO Gabe Newell was asked a simple question: Xbox or PlayStation? He picked Xbox without hesitation. Newell has spent decades building PC gaming through Valve and Steam, and most game development — including Valve’s — still starts on personal computers. Consoles may dominate the living room, but the tools, engines, and infrastructure behind modern games are still heavily tied to the PC ecosystem. This moment says a lot about where the gaming industry actually begins.
#Gamedevelopment Reel by @the.helyana.project - Exactly a year ago I started working on my dream game. It had many iterations and development was on and off and the project has been rebuilt from scr
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@the.helyana.project
Exactly a year ago I started working on my dream game. It had many iterations and development was on and off and the project has been rebuilt from scratch a couple times until I landed on the current art style (Which also already saw its first iteration as a lot of people gave feedback on visibility). I was never happy with the progress to share with the outside world, it was never perfect, it was always one feature, one bug fix, one art style iteration away from sharing with the outside world for months. I decided at the end of 2025 I would share my journey no matter what. Initial feedback was harsh but fair, because of this I could improve my game in ways I couldn’t have done so by myself. It’s easy to get lost in your project and get creator blindness. Sharing my game development journey was met with a lot of support and positive reactions, it made me overcome my perfectionism paralysis. It’s okay to share imperfect features, it’s okay if there is a bug in the background and criticism does not exist to bully you, but to help you grow. Thanks for all the support in this journey. I’m curious how this year of development goes. This time not solo, but with a community. #thehelyanaproject #indiedev #gamedev #gamedevelopment # gamedesign
#Gamedevelopment Reel by @fullstackshrek - Most people think game development needs years of skills.
This proves them wrong 🎮⚡

AI is changing how games are built - faster, simpler, smarter.
I
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@fullstackshrek
Most people think game development needs years of skills. This proves them wrong 🎮⚡ AI is changing how games are built — faster, simpler, smarter. If you’re curious how creators are doing it now, this is worth watching till the end. Drop “GAME” and I’ll share more details 👇 #AIGaming #GameDevelopment #AITools #FutureOfTech #IndieGameDev TechReels AIReels DeveloperLife BuildInPublic GamingInnovation
#Gamedevelopment Reel by @sido.mate - Be The Damn Penguin! 😈🐧
A powerful reminder of choice and purpose.
Why the penguin walked away, no one knows
the secret he only knows.

#PenguinStor
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@sido.mate
Be The Damn Penguin! 😈🐧 A powerful reminder of choice and purpose. Why the penguin walked away, no one knows the secret he only knows. #PenguinStory #trend #penguin #unity #unrealengine 2007 documentary Encounters at the End of the World, directed by Werner Herzog (Life, choice, penguins, lesson, life lesson, gamedev, realtime, unrealengine, unity3d, animation, memes, humor,3d artist, blender, maya, gaming, unreal engine , game development, game developers, 3d art, render, animator,ai , ai art fyppppppppppppppppppppppppppppppppppppppppppppppp)
#Gamedevelopment Reel by @explodingsoes - It's been an amazing three years in our game development journey, thank you for following along 💖

(also, RAD soon)

#indiedev
#indiegame
#gamedev 
#
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@explodingsoes
It’s been an amazing three years in our game development journey, thank you for following along 💖 (also, RAD soon) #indiedev #indiegame #gamedev #GameDevelopment
#Gamedevelopment Reel by @mewsgaming - Unreal Engine 5 delivers mind-blowing realism in this cinematic scene. From ultra-detailed environments to next-gen lighting, reflections, and charact
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@mewsgaming
Unreal Engine 5 delivers mind-blowing realism in this cinematic scene. From ultra-detailed environments to next-gen lighting, reflections, and character animations, the graphics feel almost real. This scene perfectly showcases the power of UE5, proving why it’s redefining gaming, cinematics, and virtual worlds. Truly next-level visuals that blur the line between game and reality. #unrealengine5 Unreal Engine 5, UE5 graphics, cinematic scene, next gen graphics, realistic visuals, game development, real time rendering, gaming cinematic, ultra realistic graphics, future of gaming

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