#Webgpu

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Reels en Tendencia

(12)
#Webgpu Reel by @aristidebenoist (verified account) - My WebGPU engine is starting to take shape. 🌿

Chainable post-processing effects (pixelate, blur, bloom, interactive distortions), responsive image a
80.8K
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@aristidebenoist
My WebGPU engine is starting to take shape. 🌿 Chainable post-processing effects (pixelate, blur, bloom, interactive distortions), responsive image and video, MTSDF text rendering with instanced glyphs, GPU picking, large packed buffers, custom preloader. More to come! 🍪 #webgpu #javascript #creativecoding #webdevelopment #frontenddevelopment
#Webgpu Reel by @infinitemindsai (verified account) - 🚨 This could replace $50K architecture software.
Someone just open sourced a full 3D building editor that runs entirely in your browser.

No AutoCAD.
13.5K
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@infinitemindsai
🚨 This could replace $50K architecture software. Someone just open sourced a full 3D building editor that runs entirely in your browser. No AutoCAD. No Revit. No expensive licenses. Built with React Three Fiber and WebGPU, it renders directly on the GPU, enabling real-time editing of complex building structures. Users can manipulate walls, zones, and entire building levels in 3D - with systems designed to update only what changes, not the entire scene. What stands out isn’t just the functionality, but the delivery model. Software that traditionally costs tens of thousands per seat is now being rebuilt as a lightweight, browser-based tool. This reflects a broader shift: powerful creation tools are moving from closed, high-cost ecosystems to open, accessible platforms. The barrier to building is collapsing - not just in code, but in design and architecture. Follow @infinitemindsai for daily insights that keep you ahead in AI, Business & Tech Source: Pascal Editor / Github browser based 3D editor, open source architecture software, WebGPU 3D rendering, React Three Fiber editor, BIM software alternative, real time 3D building design, web based CAD tools, GPU accelerated 3D editor, architecture design software online, Next.js 3D web app #ArtificialIntelligence #Architecture #WebGPU #OpenSource
#Webgpu Reel by @lewismenelaws (verified account) - WebGPU is an API that exposes an interface for performing operations such as rendering and computation on a Graphics Processing Unit (GPU). It provide
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@lewismenelaws
WebGPU is an API that exposes an interface for performing operations such as rendering and computation on a Graphics Processing Unit (GPU). It provides a programming model that allows developers to write code that runs on the GPU with high performance and low latency. The API is designed to be used in web browsers and other environments that support JavaScript. It is intended to be a successor to WebGL and provides a more modern and efficient way of working with GPUs in web applications. The WebGPU API is still in development and has not yet been finalized. #webgpu #web #development #dev #coding
#Webgpu Reel by @syntax_fm - How is WebGPU unlocking a new wave of graphics and compute power on the web? 

Scott and CJ talked with Iwo Plaza, creator of TypeGPU, at JS Nation NY
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@syntax_fm
How is WebGPU unlocking a new wave of graphics and compute power on the web? Scott and CJ talked with Iwo Plaza, creator of TypeGPU, at JS Nation NYC syntax.fm/959 #syntaxfm #webdev #tech #javascript #gpu #syntaxfm
#Webgpu Reel by @amandaghassaei - I've recently released gpu-io - a WebGL computing library for real-time physics simulations, particle/agent-based systems, cellular automata, image pr
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@amandaghassaei
I’ve recently released gpu-io — a WebGL computing library for real-time physics simulations, particle/agent-based systems, cellular automata, image processing, and general purpose GPU computations. Examples: https://apps.amandaghassaei.com/gpu-io/examples/ GitHub: https://github.com/amandaghassaei/gpu-io I’ll also post a link in my story, I’ve created a bunch of interactive demos to try out! gpu-io makes it easy to build GPU-accelerated applications without worrying about low-level WebGL details. It has built-in helper functions for composing real-time physics simulations — e.g. applying boundary conditions, flip-flopping prev/next state buffers, rendering particles, and adding touch interactivity. It also plays nicely with #threejs — data can be passed between the two libraries via WebGL textures without ever leaving the GPU. I’m using gpu-io for all of my shader experiments, including the computational fluid/marbling work I’ve been up to lately. gpu-io is designed for WebGL 2 with fallbacks to convert your shader code to run in WebGL 1 if needed, so it should run on practically any mobile or older browser. WebGPU support is planned! #webgl #glsl #shaders #shader #shadertoy #gpgpu #creativecoding #cellularautomata #imageprocessing #physics #simulation #webgpu #generativeart #computationaldesign
#Webgpu Reel by @3eyes.iii - If 3D web graphics wasn't niche enough, then maybe browser based 3D art will be 🤣🤣🤣 making disc public. See you there xx
#creativecoding #webdev #t
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@3eyes.iii
If 3D web graphics wasn’t niche enough, then maybe browser based 3D art will be 🤣🤣🤣 making disc public. See you there xx #creativecoding #webdev #threejs #webgpu #webgl
#Webgpu Reel by @irdevice - مرورگرها توی اندروید و IOS رفتار متفاوتی با WebGL (همین مدل سه بعدی مورد تست) دارن. توی اندروید مرورگر ها از webGL2.0 و حتی بعضی اوقات از WebGPU هم پش
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@irdevice
مرورگرها توی اندروید و IOS رفتار متفاوتی با WebGL (همین مدل سه بعدی مورد تست) دارن. توی اندروید مرورگر ها از webGL2.0 و حتی بعضی اوقات از WebGPU هم پشتیبانی میکنن که این به شیدرهای پیچیده و سنگین اجازه پردازش شدن میده البته خب از اون طرف مصرف باتری و گرما هم بیشتر میشه. توی IOS با اینکه سافاری از WebGL2.0 هم پشتیبانی میکنه اما توی اکثر مواقع این مرورگر به WebGL1.0 محدود میشه و همین باعث میشه تعداد draw Call ها و یونیفرم ها و بافر ها محدود بشن. نتیجه این اتفاق میشه اینکه سافاری توی همچین تست چرتی که اصلا مال موبایل نیست ضعیفتر عمل کنه اما به جاش در مجموع موقع وبگردی مصرف و گرمای کمتری داشته باشه. حالا اینم بماند که اصن معلوم نیست این مدل سه بعدی چجوری نوشته شده. ممکنه اصن این مدل سه بعدی بر پایه کروم نوشته شده باشه یا حتی از API هایی استفاده کرده باشه که توی سافاری محدود میشن و به درستی پردازش نمیشن.
#Webgpu Reel by @aaronlemke (verified account) - More organic UI tests using WebGPU and custom compute shaders. Built with Claude Code.

#claudeCode #webGPU
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@aaronlemke
More organic UI tests using WebGPU and custom compute shaders. Built with Claude Code. #claudeCode #webGPU
#Webgpu Reel by @davision.eth (verified account) - Talvez o futuro do 3D profissional não esteja no desktop.

Com WebGPU, o navegador começa a invadir um território que durante anos foi protegido por l
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@davision.eth
Talvez o futuro do 3D profissional não esteja no desktop. Com WebGPU, o navegador começa a invadir um território que durante anos foi protegido por licença cara, instalação pesada e software fechado. E isso pode mudar mais coisa do que parece. #WebGPU #PascalEditor #3DTools #BrowserTech #Davision
#Webgpu Reel by @daniel.aagentah - INTR.LNK [_new world archive]

//

Real-time enviroment created with Ableton & JavaScript as part of an ongoing audio-visual project, open-sourcing un
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@daniel.aagentah
INTR.LNK [_new world archive] // Real-time enviroment created with Ableton & JavaScript as part of an ongoing audio-visual project, open-sourcing under GPL-3.0 in 2026. #webgl #audiovisual #newmediaart #creativecoding #webgpu
#Webgpu Reel by @okaashish (verified account) - Comment webgpu to get the link

Phi 3 WebGPU brings a powerful AI model straight into your browser. No internet required. It runs fully locally using
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@okaashish
Comment webgpu to get the link Phi 3 WebGPU brings a powerful AI model straight into your browser. No internet required. It runs fully locally using Transformers.js and ONNX Runtime Web. WebGPU handles acceleration and gets you around 20 tokens per second or more. Once the model loads, about 2 GB cached, you can disconnect from the internet and keep chatting. It’s a glimpse into how AI is becoming the new web. #AIcommunity #llm #chatgpt #microsoft #aitools #artificialintelligence

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🔥 #Webgpu muestra alto potencial de engagement - publica estratégicamente en horas pico

✍️ Descripciones detalladas con historia funcionan bien - longitud promedio 497 caracteres

✨ Muchos creadores verificados están activos (50%) - estudia su estilo de contenido

📹 Los videos verticales de alta calidad (9:16) funcionan mejor para #Webgpu - usa buena iluminación y audio claro

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