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Reel di Tendenza

(12)
#Gamedev Reel by @suchagoodhorse - What started as a rough early prototype has grown into a full-fledged game in the making with buttery smooth animations to match!

Here's Into the Unw
655.8K
SU
@suchagoodhorse
What started as a rough early prototype has grown into a full-fledged game in the making with buttery smooth animations to match! Here’s Into the Unwell: then vs. now 🐈‍⬛
#Gamedev Reel by @kitworldz - ANOTHER ICONIC NPC HAS BEEN ADDED TO FUNI RACCOON GAME
YOU CAN MEET TH TOASTER ON MARCH 13
WISHLIST ON STEAM PLZ
#gamedev #indiegame #indiedev #3d
1.5M
KI
@kitworldz
ANOTHER ICONIC NPC HAS BEEN ADDED TO FUNI RACCOON GAME YOU CAN MEET TH TOASTER ON MARCH 13 WISHLIST ON STEAM PLZ #gamedev #indiegame #indiedev #3d
#Gamedev Reel by @mubdevgames - 2 years of hard work on steam 😍 #indiegame #indiegames #gamedev #gaming #vídeogames
3.5M
MU
@mubdevgames
2 years of hard work on steam 😍 #indiegame #indiegames #gamedev #gaming #vídeogames
#Gamedev Reel by @solidrockliza - Стандартный пайплайн разработки #gamedev
557.0K
SO
@solidrockliza
Стандартный пайплайн разработки #gamedev
#Gamedev Reel by @nap._.218 - Built a 3D game alone in 4 months for my graduation project.

From concept, modeling, environment, to basic gameplay development - everything was done
10.9M
NA
@nap._.218
Built a 3D game alone in 4 months for my graduation project. From concept, modeling, environment, to basic gameplay development — everything was done solo. Coming from a non-dev background, Unreal and gameplay systems were definitely the hardest part. It was exhausting. It was chaotic. But I’m genuinely proud of how it turned out. Enough to graduate. ☠️😄 #fyp #unrealengine #3d #gamedev #artist
#Gamedev Reel by @tatakai.dev - Crazy what 4 months of game dev produces🫪

This is my Touge's progress. Started as an initial blockout and now an almost finished product💪🏻

Took m
1.5M
TA
@tatakai.dev
Crazy what 4 months of game dev produces🫪 This is my Touge's progress. Started as an initial blockout and now an almost finished product💪🏻 Took months of crafting and tweaking drift physics and aligning the road's curvature to match the vehicle's momentum. UE5 Spline was used to build the Touge and Chaos Vehicle System as a base to build the vehicle system. (Touge was inspired by Initial D's Mount Akina + other real life references) #fypage #gamedev #unrealengine #initiald #trending
#Gamedev Reel by @kitworldz - GAME DESIGN IN FUNI RACCOON GAME
ON SALE FOR 10% OFF DOR THE NEXT 24 HOURS!!
#gamedev #3d #indiedev #indiegame #indiegames
265.7K
KI
@kitworldz
GAME DESIGN IN FUNI RACCOON GAME ON SALE FOR 10% OFF DOR THE NEXT 24 HOURS!! #gamedev #3d #indiedev #indiegame #indiegames
#Gamedev Reel by @jarsick_official - #indiegame #musicgame #animegames #rhythmgame  #gamedev

Syncblade is our new rhythm game where you slash Zombeats to the rhythm of your favorite musi
2.4M
JA
@jarsick_official
#indiegame #musicgame #animegames #rhythmgame  #gamedev Syncblade is our new rhythm game where you slash Zombeats to the rhythm of your favorite music! Check links in bio to wishlist Syncblade on Steam and join the Discord server! Note: the music featured in this short is not part of Syncblade’s official OST. All rights belong to their respective owners.
#Gamedev Reel by @emptyshellsgames - 2D or 3D?
#indiegame #gamedev #indiegames #pixelart #greetingsfromelrey
810.8K
EM
@emptyshellsgames
2D or 3D? #indiegame #gamedev #indiegames #pixelart #greetingsfromelrey
#Gamedev Reel by @hackoondev - It's Time To Tell You The Truth About My Drift Game
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The game is called Drifters Don't Brake: Midnight. You can wishlist it through the link in my bi
2.3M
HA
@hackoondev
It's Time To Tell You The Truth About My Drift Game . The game is called Drifters Don't Brake: Midnight. You can wishlist it through the link in my bio. . #racinggame #topdown #indiegame #indiedev #videogame #gamedev #driftgames
#Gamedev Reel by @justinbieshaar - Don't do this though, although you probably already do so too aren't you? 😉😅

"I am a person who works well under pressure. In fact, I work so well
637.4K
JU
@justinbieshaar
Don't do this though, although you probably already do so too aren't you? 😉😅 “I am a person who works well under pressure. In fact, I work so well under pressure that at times, I will procrastinate in order to create this pressure.” ― Stephanie Pearl-McPhee I resonate so much with this quote, but I am not too proud of it though. But what I often notice is if I want to get work done on my personal projects on a day off, I usually procrastinate all the way until the end of noon and then I feel the pressure of making progress because otherwise I wasted my day off. 😅 And to be honest, I absolutely hate that.. So in order to help myself, and thereby hopefully you too. Here are some tips that may help. 🙌 📵 Put your phone away This is often my best trick. I even try to combine it and start recording myself for future content! This way I am less distracted and more focused on my goal(s). 📝 Make the work visible Write down on paper what you want to do. For me writing it down and drawing sketches of my ideas somehow make it more serious to me. 🚫 Remove decision fatigue Decide exactly what you’ll do next. Starting becomes much easier when there’s no thinking required. Often when I am like "lets just open visual studio and hope an idea pops up" often ends up in me doomscrolling right after.. 😅 So don't let decisions come to you, make them before you start (easier said than done, I know). 🫶 Accept that starting will feel uncomfortable Procrastination isn’t laziness, it’s often avoidance of discomfort. The trick is to start despite that feeling. Usually, the resistance fades after a few minutes. Especially when the image gets clearer. 😉 Anyway, I know it's easier said than done, and I am definitely not perfect either. But reminding yourself of these tips does help some times, so use this as a reminder if you may need it. 🫶 Happy coding everyone! 👨‍💻 ~ Follow for game development and programming content 🤩👨‍💻🎮 @justinbieshaar . . 🏷️ #procrastinate #gamedev #programming #coding #codingisfun

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