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JUGame development makes mathematics fun. 😉
"Mathematics is not about numbers, equations, computations, or algorithms: it is about understanding."
– William Paul Thurston
Honestly my favourite quote that explains mathematics. When I was in school I hated math.. I didn't understand why the numbers, equations or algorithms were needed.. Like why would I even need to know how much water can fit in a pool? 😅
But once I started making video games I started to understand why. And this changed everything. Mathematics became exciting and useful. I started to enjoy the challenge all because of one important factor:
👉 Visualization.
Visualizing mathematics made everything different. Not only did it help me understand, it also helped me to enjoy math. Just seeing your mistakes and having a good laugh at weird results makes it fun. If you play with ragdolls you will know what I mean 😜.
But it also added another layer of satisfaction. When you make something in your game which requires complex maths, it's just so satisfying to see it work and see it all come together. It makes you extremely proud and actually makes you feel pretty smart as well. 😉
As they also say: "Math is not boring, you are just doing boring math". 😉
And when you make video games even boring math can become fun when you visualize it. 🙌
So.. with that said, I will try to aim to show you more mathematical exercises in the following weeks to help you enjoy math and improve your game development skills. Along with a roadmap for 2025. So please do follow me if you are interested in this! 🤩
⚡ Don't forget to save for later. 😉
Happy coding everyone! 👨💻
Follow me for more programming and game development content! 👨💻🎮
~@justinbieshaar
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