![#Pygame Bouncing Ball Example Reel by @plaaoballs - -- it's finally here. awakened bigball |
Awakened Big vs Awakened Spear
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Big:
Add Big Ball. It's Big Ball. Big Ball.
[LEVELUP EFFECT] This ball h](https://image.pictame.com/img/641771392_780611544641019_7480486307502098770_n.jpg?hash=aHR0cHM6Ly9zY29udGVudC13YXcyLTEuY2RuaW5zdGFncmFtLmNvbS92L3Q1MS43MTg3OC0xNS82NDE3NzEzOTJfNzgwNjExNTQ0NjQxMDE5Xzc0ODA0ODYzMDc1MDIwOTg3NzBfbi5qcGc/c3RwPWRzdC1qcGdfZTM1X3M2NDB4NjQwX3R0NiZfbmNfY2F0PTEwNCZjY2I9Ny01Jl9uY19zaWQ9MThkZTc0JmVmZz1leUpsWm1kZmRHRm5Jam9pUTB4SlVGTXVZbVZ6ZEY5cGJXRm5aVjkxY214blpXNHVRek1pZlElM0QlM0QmX25jX29oYz1Ed0VMdGdpYjM0NFE3a052d0VoRFA4MyZfbmNfb2M9QWRyaTMxY0J4TFk5YUFKdnlzRTJadGcwUmpzNFBldUxVVGszdEVxWGZaTE9vbHNpbEhDc2x5T216V1BWaXJsRzl0VSZfbmNfenQ9MjMmX25jX2h0PXNjb250ZW50LXdhdzItMS5jZG5pbnN0YWdyYW0uY29tJl9uY19naWQ9ajZFdU9ZNG9DT1h6ejR3dng2aE02USZfbmNfc3M9N2EzODkmb2g9MDBfQWZ4azN0cm10NkFuaWk1QTVoUlhfcTVzTTdXZ1VCbDExVE1zN3REbzFNMkhiUSZvZT02OUQwRDZFNA==)
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PL-- it's finally here. awakened bigball |
Awakened Big vs Awakened Spear
--
Big:
Add Big Ball. It's Big Ball. Big Ball.
[LEVELUP EFFECT] This ball has no levelup effect.
[AWAKENING EFFECT] Wait... it can't be...
Spear:
Throws spears which replenish over time. Successful strikes replenish a spear immediately.
[LEVELUP EFFECT] Reduces throw delay and increases replenishment speed.
[AWAKENING EFFECT] If throwing the last spear, replenish another spear immediately. Whenever a spear is replenished, replenish two instead.
Concept inspired by @earclacks
#weaponballs #rpg #indiegame #animation #weaponballfight
@plaaoballs


![#Pygame Bouncing Ball Example Reel by @plaaoballs - [Bonuses] dagger vs Hand
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dagger:
Rotates exponentially faster and deals exponentially more damage every time a dagger hit connects. These bonuses](https://image.pictame.com/img/627866451_756658780841615_1292456321727144751_n.jpg?hash=aHR0cHM6Ly9zY29udGVudC13YXcyLTIuY2RuaW5zdGFncmFtLmNvbS92L3Q1MS43MTg3OC0xNS82Mjc4NjY0NTFfNzU2NjU4NzgwODQxNjE1XzEyOTI0NTYzMjE3MjcxNDQ3NTFfbi5qcGc/c3RwPWRzdC1qcGdfZTM1X3M2NDB4NjQwX3R0NiZfbmNfY2F0PTEwNiZjY2I9Ny01Jl9uY19zaWQ9MThkZTc0JmVmZz1leUpsWm1kZmRHRm5Jam9pUTB4SlVGTXVZbVZ6ZEY5cGJXRm5aVjkxY214blpXNHVRek1pZlElM0QlM0QmX25jX29oYz1XMkJRZG5IU0FXOFE3a052d0c4aFdXXyZfbmNfb2M9QWRvZTVueGxRZnF2RzFQd0JSaU96N1ZFVmxPYWdiYlRJY2xMaGg0ZC1ZbnZURS1ZNENXY0Q1dzVmOFl4clg3MnNWdyZfbmNfenQ9MjMmX25jX2h0PXNjb250ZW50LXdhdzItMi5jZG5pbnN0YWdyYW0uY29tJl9uY19naWQ9ajZFdU9ZNG9DT1h6ejR3dng2aE02USZfbmNfc3M9N2EzODkmb2g9MDBfQWZ6S3ZHbURaZWliXzQxM190MXpobWRzXzRjRjg2bHBDRWxsVERTSTVWQlZ4QSZvZT02OUQwRDkwNQ==)







![#Pygame Bouncing Ball Example Reel by @plaaoballs - [Bonuses] Glass vs Needle
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Glass:
Normal strikes apply rupture but deal no damage. On hit, charges up based on the rupture on the target before th](https://image.pictame.com/img/627510153_1373077774147593_6009776142649371429_n.jpg?hash=aHR0cHM6Ly9zY29udGVudC13YXcyLTIuY2RuaW5zdGFncmFtLmNvbS92L3Q1MS43MTg3OC0xNS82Mjc1MTAxNTNfMTM3MzA3Nzc3NDE0NzU5M182MDA5Nzc2MTQyNjQ5MzcxNDI5X24uanBnP3N0cD1kc3QtanBnX2UzNV9zNjQweDY0MF90dDYmX25jX2NhdD0xMDImY2NiPTctNSZfbmNfc2lkPTE4ZGU3NCZlZmc9ZXlKbFptZGZkR0ZuSWpvaVEweEpVRk11WW1WemRGOXBiV0ZuWlY5MWNteG5aVzR1UXpNaWZRJTNEJTNEJl9uY19vaGM9TG1DNkVMS0JPYnNRN2tOdndIcV8xbGkmX25jX29jPUFkb1lfQXhoS0hnMVpRSVY1N29qX195dmc2aERzQ1FLVnI0QVhZRVlHOXYzTFlDblF3S1dGcC1oZmlDcERMQU5PbEEmX25jX3p0PTIzJl9uY19odD1zY29udGVudC13YXcyLTIuY2RuaW5zdGFncmFtLmNvbSZfbmNfZ2lkPWo2RXVPWTRvQ09Yeno0d3Z4NmhNNlEmX25jX3NzPTdhMzg5Jm9oPTAwX0Fmd2dBbFhoZTV0Ul9ITXJhUWVtdUJ3TTJMdXRPaUV5UEtlUU5kcS1mN1lOQ2cmb2U9NjlEMTAyMDE=)